Develop, Deploy and Test Flutter Apps

Reading Time : 8 min read
Build and test ReactNative Apps quick start

Introduction

Flutter is Google’s mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

What does Flutter do? Can you build iOS apps using Flutter?

For users, Flutter makes beautiful app UIs come to life. For developers, Flutter lowers the bar to entry for building mobile apps. It speeds up the development of mobile apps and reduces the cost and complexity of app production across iOS and Android. For designers, Flutter helps deliver the original design vision, without loss of fidelity or compromises. It also acts as a productive prototyping tool.

Install

System requirements

To install and run Flutter, your development environment must meet these minimum requirements:

    • Operating Systems: macOS (64-bit)
    • Disk Space: 700 MB (does not include disk space for IDE/tools).
    • Tools: Flutter depends on these command-line tools being available in your environment.
        • bash, [crayon-69da53002f738910496272 inline="true"  class="highlighter-rouge"]mkdir, <code class="highlighter-rouge">rm, <code class="highlighter-rouge">git, <code class="highlighter-rouge">curl, <code class="highlighter-rouge">unzip, <code class="highlighter-rouge">which[/crayon]

      [crayon-69da53002f73d270111800 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

      [crayon-69da53002f740658887170 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

[crayon-69da53002f744115301505 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

[crayon-69da53002f748374498276 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge">[/crayon]

[crayon-69da53002f74c522705426 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Get the Flutter SDK

[crayon-69da53002f750778852127 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Clone alpha branch from Flutter repository using Git and add bin folder to your PATH.

[crayon-69da53002f753750418485 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f758966625708 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

The above command sets your PATH variable temporarily, for the current terminal window. You are now ready to run Flutter commands!

[crayon-69da53002f75c957679057 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Note: To permanently add Flutter to your path, see the reference https://flutter.io/setup-macos/#update-your-path.

[crayon-69da53002f760844893459 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Run flutter doctor

[crayon-69da53002f763852112397 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Run the following command to see if there are any dependencies you need to install to complete the setup:

[crayon-69da53002f766855385569 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f76b670360931 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

This command checks your environment and displays a report to the terminal window. The Dart SDK is bundled with Flutter; it is not necessary to install Dart separately.

[crayon-69da53002f76f424714502 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

For example:

[crayon-69da53002f773823569202 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f777711128210 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Platform setup

[crayon-69da53002f77a639974084 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

macOS supports developing Flutter apps for both iOS and Android. Complete at least one of the two platform setup steps now, to be able to build and run your first Flutter app.

[crayon-69da53002f77e436514336 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

iOS setup

[crayon-69da53002f782319375820 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Install Xcode

[crayon-69da53002f785741896109 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To develop Flutter apps for iOS, you need a Mac with Xcode 9.0 or newer:

[crayon-69da53002f789875739171 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

    1. Install Xcode 9.0 or newer (via web download or the Mac App Store).
    2. Configure the Xcode command-line tools to use the newly-installed version of Xcode by running  sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer from the command line.This is the correct path for most cases, when you want to use the latest version of Xcode. If you need to use a different version, specify that path instead.

  • Make sure the Xcode license agreement is signed by either opening Xcode once and confirming or running [crayon-69da53002f792561468495 inline="true"  class="highlighter-rouge"]sudo xcodebuild -license from the command line.[/crayon]

[crayon-69da53002f796835546842 inline="true"  class="highlighter-rouge"]<br />[/crayon]

[crayon-69da53002f79a660179746 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f79d417259047 inline="true"  class="highlighter-rouge"][/crayon]

[crayon-69da53002f7a1848333207 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

With Xcode, you’ll be able to run Flutter apps on an iOS device or on the simulator.

[crayon-69da53002f7a5076535217 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Deploy to iOS devices

[crayon-69da53002f7a9220577298 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To deploy your Flutter app to a physical iOS device, you’ll need some additional tools and an Apple account. You’ll also need to set up physical device deployment in Xcode.

[crayon-69da53002f7ad695063507 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

  1. Install homebrew.
  2. Open the terminal and run these commands to install the tools for deploying Flutter apps to iOS devices.

[crayon-69da53002f7b1711369520 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f7b6453504025 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

If any of these commands fails with an error, run  brew doctor and follow the instructions for resolving the issue.

[crayon-69da53002f7bc313621508 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f7c2468633669 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

    1. Follow the Xcode signing flow to provision your project:
        1. Open the default Xcode workspace in your project by running  open ios/Runner.xcworkspace in a terminal window from your Flutter project directory.

    2. In Xcode, select the  Runner project in the left navigation panel.
    3. [crayon-69da53002f7cc984698732 inline="true"  class="highlighter-rouge"][/crayon]

      [crayon-69da53002f7d2546941771 inline="true"  class="highlighter-rouge"][/crayon]

    4. In the  [crayon-69da53002f7d5410421302 inline="true"  class="highlighter-rouge"]Runner target settings page, make sure your Development Team is selected under [/crayon]General > Signing > Team [crayon-69da53002f7d9680801765 inline="true"  class="highlighter-rouge"]. When you select a team, Xcode creates and downloads a Development Certificate, registers your device with your account, and creates and downloads a provisioning profile (if needed).[/crayon]
        • To start your first iOS development project, you may need to sign into Xcode with your Apple ID.
          Xcode account add
          Development and testing is supported for any Apple ID. Enrolling in the Apple Developer Program is required to distribute your app to the App Store. View the differences between Apple membership types.
        • The first time you use an attached physical device for iOS development, you will need to trust both your Mac and the Development Certificate on that device. Select  [crayon-69da53002f7dd379489998 inline="true"  class="highlighter-rouge"]Trust in the dialog prompt when first connecting the iOS device to your Mac.<br /><img src="https://flutter.io/images/setup/trust-computer.png" alt="Trust Mac" /><br />Then, go to the Settings app on the iOS device, select [/crayon]General > Device Management  and trust your Certificate.

    5. If automatic signing fails in Xcode, verify that the project’s General > Identity > Bundle Identifier value is unique.
      Check the app's Bundle ID
    6. Start your app by running  flutter run.

[crayon-69da53002f7e8754986099 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

[crayon-69da53002f7eb597663250 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f7f2465487899 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge">[/crayon]

[crayon-69da53002f7f5997923806 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

How to Set Up and Test a Flutter App on an Android Device?

[crayon-69da53002f7f9206049128 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f7fd135556043 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Install Android Studio

[crayon-69da53002f811326180347 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

  1. Download and install Android Studio.
  2. Start Android Studio, and go through the ‘Android Studio Setup Wizard’. This will install the latest Android SDK, Android SDK Platform-Tools, and Android SDK Build-Tools, which are required by Flutter when developing for Android.

[crayon-69da53002f814084794024 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Set up and deploy Flutter apps on your Android device

[crayon-69da53002f818383109002 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To prepare to run and test the Flutter app on an Android device, you’ll need an Android device running Android 4.1 (API level 16) or higher.

[crayon-69da53002f81c795823747 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

    1. Enable Developer options and USB debugging on your device. Detailed instructions are available in the Android documentation.
    2. Using a USB cable, plug your phone into your computer. If prompted on your device, authorize your computer to access your device.
    3. In the terminal, run the  flutter devices command to verify that Flutter recognizes your connected Android device.

[crayon-69da53002f821493996174 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f827505374393 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

By default, Flutter uses the version of the Android SDK where your  adb tool is based. If you want Flutter to use a different installation of the Android SDK, you must set the environment[crayon-69da53002f82b802989472 inline="true"  class="highlighter-rouge"]ANDROID_HOME variable to that installation directory.[/crayon]

[crayon-69da53002f82e406091915 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f832874351131 inline="true"  class="highlighter-rouge"][/crayon]

[crayon-69da53002f836755227179 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Create Project

[crayon-69da53002f83a401835125 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Here I created a sample flutter_app project using following terminal command:

[crayon-69da53002f83e765760841 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f843256839072 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Run the app

[crayon-69da53002f847745757074 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To list out all connected devices, please use the commandflutter devices to show all:

[crayon-69da53002f84b211304955 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f850262838863 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

If you have only one device is connected, just use the command flutter run to install your app into the device.

[crayon-69da53002f853653346517 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Otherwise, if have more than one device connected; please specify a device with the ‘-d <deviceId>’ flag, or use ‘-d all’ to act on all devices.

[crayon-69da53002f857279120163 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f85c095144630 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Note: For iOS device, if you see the error as below, please double check the iOS Setup step to fix it.

[crayon-69da53002f860184106580 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Generate a Native Binary

[crayon-69da53002f864411923163 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To generate an APK file, run:

[crayon-69da53002f867318998838 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f86d698380366 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

The output looks like:

[crayon-69da53002f870417662388 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f876756453012 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To generate an IPA file, run:

[crayon-69da53002f87a723950550 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f87f700968267 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

The output looks like:

[crayon-69da53002f883552646118 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f888014932194 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Testing your apps on real devices

[crayon-69da53002f88c893941464 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

In this part, I will guide you how to use Kobiton Cloud to test your apps. A Kobiton account is required to access Kobiton system. If you do not have a Kobiton account yet, go ahead to create a free trial account and sign in. It takes just a few moments.

[crayon-69da53002f8bc810061178 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

  • Uploading Mobile Apps to Kobiton Store for Testing
  • Launch a manual test with your expected device
  • Modify your desiredCaps to automate your app with the expected device
    • You can set your test to reference the application at the Kobiton Storage URL with the app capability, as shown in this example for Java.

[crayon-69da53002f8c4342961896 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69da53002f8c8269729576 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge">[/crayon]

[crayon-69da53002f8cf026294444 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]


Accelerate Deploying and Testing Mobile Apps

Interested in Learning More?

Subscribe today to stay informed and get regular updates from Kobiton

Ready to accelerate delivery of
your mobile apps?

Request a Demo