Develop, Deploy and Test Flutter Apps

Reading Time : 8 min read
Build and test ReactNative Apps quick start

Introduction

Flutter is Google’s mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

What does Flutter do? Can you build iOS apps using Flutter?

For users, Flutter makes beautiful app UIs come to life. For developers, Flutter lowers the bar to entry for building mobile apps. It speeds up the development of mobile apps and reduces the cost and complexity of app production across iOS and Android. For designers, Flutter helps deliver the original design vision, without loss of fidelity or compromises. It also acts as a productive prototyping tool.

Install

System requirements

To install and run Flutter, your development environment must meet these minimum requirements:

    • Operating Systems: macOS (64-bit)
    • Disk Space: 700 MB (does not include disk space for IDE/tools).
    • Tools: Flutter depends on these command-line tools being available in your environment.
        • bash, [crayon-69c3b0d3f0138234874878 inline="true"  class="highlighter-rouge"]mkdir, <code class="highlighter-rouge">rm, <code class="highlighter-rouge">git, <code class="highlighter-rouge">curl, <code class="highlighter-rouge">unzip, <code class="highlighter-rouge">which[/crayon]

      [crayon-69c3b0d3f013d827324224 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

      [crayon-69c3b0d3f0142239688702 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

[crayon-69c3b0d3f0146216382992 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

[crayon-69c3b0d3f014b037404145 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f014f590195557 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Get the Flutter SDK

[crayon-69c3b0d3f0153063986833 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Clone alpha branch from Flutter repository using Git and add bin folder to your PATH.

[crayon-69c3b0d3f0157742156088 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f015d264542505 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

The above command sets your PATH variable temporarily, for the current terminal window. You are now ready to run Flutter commands!

[crayon-69c3b0d3f0161704143440 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Note: To permanently add Flutter to your path, see the reference https://flutter.io/setup-macos/#update-your-path.

[crayon-69c3b0d3f0166969923033 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Run flutter doctor

[crayon-69c3b0d3f016a469190460 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Run the following command to see if there are any dependencies you need to install to complete the setup:

[crayon-69c3b0d3f016e082089242 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0174061406579 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

This command checks your environment and displays a report to the terminal window. The Dart SDK is bundled with Flutter; it is not necessary to install Dart separately.

[crayon-69c3b0d3f0178390333249 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

For example:

[crayon-69c3b0d3f017c678150719 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0180447111600 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Platform setup

[crayon-69c3b0d3f0185323355619 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

macOS supports developing Flutter apps for both iOS and Android. Complete at least one of the two platform setup steps now, to be able to build and run your first Flutter app.

[crayon-69c3b0d3f0189348257839 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

iOS setup

[crayon-69c3b0d3f018d424610479 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Install Xcode

[crayon-69c3b0d3f0191909932772 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To develop Flutter apps for iOS, you need a Mac with Xcode 9.0 or newer:

[crayon-69c3b0d3f0195791119167 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

    1. Install Xcode 9.0 or newer (via web download or the Mac App Store).
    2. Configure the Xcode command-line tools to use the newly-installed version of Xcode by running  sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer from the command line.This is the correct path for most cases, when you want to use the latest version of Xcode. If you need to use a different version, specify that path instead.

  • Make sure the Xcode license agreement is signed by either opening Xcode once and confirming or running [crayon-69c3b0d3f019f087403063 inline="true"  class="highlighter-rouge"]sudo xcodebuild -license from the command line.[/crayon]

[crayon-69c3b0d3f01a3773863087 inline="true"  class="highlighter-rouge"]<br />[/crayon]

[crayon-69c3b0d3f01a7212454760 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f01ab881765715 inline="true"  class="highlighter-rouge"][/crayon]

[crayon-69c3b0d3f01af221898031 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

With Xcode, you’ll be able to run Flutter apps on an iOS device or on the simulator.

[crayon-69c3b0d3f01b4460664762 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Deploy to iOS devices

[crayon-69c3b0d3f01b7312868504 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To deploy your Flutter app to a physical iOS device, you’ll need some additional tools and an Apple account. You’ll also need to set up physical device deployment in Xcode.

[crayon-69c3b0d3f01bb625907667 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

  1. Install homebrew.
  2. Open the terminal and run these commands to install the tools for deploying Flutter apps to iOS devices.

[crayon-69c3b0d3f01c0813512403 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f01c6899379724 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

If any of these commands fails with an error, run  brew doctor and follow the instructions for resolving the issue.

[crayon-69c3b0d3f01cc232409635 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f01d2003440497 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

    1. Follow the Xcode signing flow to provision your project:
        1. Open the default Xcode workspace in your project by running  open ios/Runner.xcworkspace in a terminal window from your Flutter project directory.

    2. In Xcode, select the  Runner project in the left navigation panel.
    3. [crayon-69c3b0d3f01de793554719 inline="true"  class="highlighter-rouge"][/crayon]

      [crayon-69c3b0d3f01e4752714368 inline="true"  class="highlighter-rouge"][/crayon]

    4. In the  [crayon-69c3b0d3f01e8640861687 inline="true"  class="highlighter-rouge"]Runner target settings page, make sure your Development Team is selected under [/crayon]General > Signing > Team [crayon-69c3b0d3f01ec977199686 inline="true"  class="highlighter-rouge"]. When you select a team, Xcode creates and downloads a Development Certificate, registers your device with your account, and creates and downloads a provisioning profile (if needed).[/crayon]
        • To start your first iOS development project, you may need to sign into Xcode with your Apple ID.
          Xcode account add
          Development and testing is supported for any Apple ID. Enrolling in the Apple Developer Program is required to distribute your app to the App Store. View the differences between Apple membership types.
        • The first time you use an attached physical device for iOS development, you will need to trust both your Mac and the Development Certificate on that device. Select  [crayon-69c3b0d3f01f1913003672 inline="true"  class="highlighter-rouge"]Trust in the dialog prompt when first connecting the iOS device to your Mac.<br /><img src="https://flutter.io/images/setup/trust-computer.png" alt="Trust Mac" /><br />Then, go to the Settings app on the iOS device, select [/crayon]General > Device Management  and trust your Certificate.

    5. If automatic signing fails in Xcode, verify that the project’s General > Identity > Bundle Identifier value is unique.
      Check the app's Bundle ID
    6. Start your app by running  flutter run.

[crayon-69c3b0d3f01fd725943254 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><br />[/crayon]

[crayon-69c3b0d3f0201008844172 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0205592619945 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0209366409022 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

How to Set Up and Test a Flutter App on an Android Device?

[crayon-69c3b0d3f020d724970296 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0211257512888 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Install Android Studio

[crayon-69c3b0d3f0216481841681 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

  1. Download and install Android Studio.
  2. Start Android Studio, and go through the ‘Android Studio Setup Wizard’. This will install the latest Android SDK, Android SDK Platform-Tools, and Android SDK Build-Tools, which are required by Flutter when developing for Android.

[crayon-69c3b0d3f021a384907409 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Set up and deploy Flutter apps on your Android device

[crayon-69c3b0d3f021e329140203 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To prepare to run and test the Flutter app on an Android device, you’ll need an Android device running Android 4.1 (API level 16) or higher.

[crayon-69c3b0d3f0222947875338 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

    1. Enable Developer options and USB debugging on your device. Detailed instructions are available in the Android documentation.
    2. Using a USB cable, plug your phone into your computer. If prompted on your device, authorize your computer to access your device.
    3. In the terminal, run the  flutter devices command to verify that Flutter recognizes your connected Android device.

[crayon-69c3b0d3f0228947279152 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f022f710059705 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

By default, Flutter uses the version of the Android SDK where your  adb tool is based. If you want Flutter to use a different installation of the Android SDK, you must set the environment[crayon-69c3b0d3f0233819090566 inline="true"  class="highlighter-rouge"]ANDROID_HOME variable to that installation directory.[/crayon]

[crayon-69c3b0d3f0237070593565 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f023c430086683 inline="true"  class="highlighter-rouge"][/crayon]

[crayon-69c3b0d3f0240548217099 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Create Project

[crayon-69c3b0d3f0244902361663 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Here I created a sample flutter_app project using following terminal command:

[crayon-69c3b0d3f0248304925723 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f024e320573025 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Run the app

[crayon-69c3b0d3f0253557340866 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To list out all connected devices, please use the commandflutter devices to show all:

[crayon-69c3b0d3f0257348088451 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f025d286723937 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

If you have only one device is connected, just use the command flutter run to install your app into the device.

[crayon-69c3b0d3f0261427679537 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Otherwise, if have more than one device connected; please specify a device with the ‘-d <deviceId>’ flag, or use ‘-d all’ to act on all devices.

[crayon-69c3b0d3f0266254176775 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f026c208567701 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Note: For iOS device, if you see the error as below, please double check the iOS Setup step to fix it.

[crayon-69c3b0d3f0270523306390 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Generate a Native Binary

[crayon-69c3b0d3f0274077355716 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To generate an APK file, run:

[crayon-69c3b0d3f0278202376426 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f027e633785146 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

The output looks like:

[crayon-69c3b0d3f0282832169120 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0289351659064 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

To generate an IPA file, run:

[crayon-69c3b0d3f028d953012407 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f0293022237021 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

The output looks like:

[crayon-69c3b0d3f0297005229085 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f029d599029562 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

Testing your apps on real devices

[crayon-69c3b0d3f02a1906406680 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

In this part, I will guide you how to use Kobiton Cloud to test your apps. A Kobiton account is required to access Kobiton system. If you do not have a Kobiton account yet, go ahead to create a free trial account and sign in. It takes just a few moments.

[crayon-69c3b0d3f02c7874096120 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

  • Uploading Mobile Apps to Kobiton Store for Testing
  • Launch a manual test with your expected device
  • Modify your desiredCaps to automate your app with the expected device
    • You can set your test to reference the application at the Kobiton Storage URL with the app capability, as shown in this example for Java.

[crayon-69c3b0d3f02d0472809740 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f02d4611875670 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge">[/crayon]

[crayon-69c3b0d3f02db067196158 inline="true"  class="highlighter-rouge"]<code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge"><code class="highlighter-rouge">[/crayon]


Accelerate Deploying and Testing Mobile Apps

Interested in Learning More?

Subscribe today to stay informed and get regular updates from Kobiton

Ready to accelerate delivery of
your mobile apps?

Request a Demo